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lando's ship


namirt

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ok. i am mad. i am getting bored, my question is, you know when you rescue lando and then you go to a second floor where you can see the ship, after that i went down, i killed some enemies but i do not know how to get to the warehouse where the ship is at ? please if you can send me an email with th answer. than you

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this should be the part:

 

 

 

Walkthrough for Level 10 (ns_starpad)

 

Force Powers Gained - Force Speed Rank 2, Mind Trick Rank 1

 

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Searching for the Control Center

 

Go out into the room, kill the cowhead then follow Lando to the

lift. At the top, keep following him until you get to the window

overlooking his ship. He'll stay there, and will tell Kyle to find the

flight control center and open the hangar roof doors. Go back down the

corridor and take the lift to the room you first entered. The door on

your right will be open. Go through the hallway and out into the room

with the big pit. Kill the few enemies here and continue onward.

You'll have to use your light goggles to get through this room. The

exit leads you outside, where you'll be spending most of your time.

Head over to the walkway far ahead of you, on the left. Snipe the

greenhead, and then proceed down the walkway, taking the door at the

end, on your right. Clear out the next room and continue around the

corridor until you reach a door at the end, across from a window. Sneak

a look up out the window; there is a greenhead waiting to zap you. Go

through the door and out on to a new walkway. Kill the cowhead in front

of you and then look up to the left at the turrets shooting you. Take

them out and then jump up to them. There are a number of guys in this

room. Grab the two health canisters and continue through the left

hallway. This will lead you to a juncture with a door in front, to the

left, and to the right. Go straight, kill the greenhead and hit the

button. Lando radios in to say he now has access to the starpad. Head

out of the room, and with your back facing the corridor you came from,

take the door on the right. Go down the ramp and check out the large

building in front of you, on the other walkway (the one with the two

large pipes leading into it). This is the hangar. Move around the

walkways, following the hangar perimeter all the way around until you

can go in the big entrance. You'll meet up with Lando, and then fend

off a large attack. Lando tells you to hold them off while he tries to

start the ship. Once they're all dead, join Lando inside the ship and

he'll give you two objectives; fix the fuel lines to the ship, and find

the controls for the roof doors.

 

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Open Sesame

 

First, look around the hangar. On the left and right side of the

ship, next to the walls, are two breakable floor grates. One is very

obvious, the other is covered by a crate. Take the one with the crate

first. Use Force Push to move it, and then break the grate and crawl

down. At the end of the passageway, look up and you'll see another grate

above your head. Break through and jump up to kill the enemies in this

room. There are five switches here; hit them all, and Lando radios you

to say one of the doors has opened. Crawl back out through the passageway

and into the hangar, then run across to the other side. Break the floor

grate by the red fuel tanks, climb through and you'll get to a room

exactly like the one before. Kill the guys and hit the five switches to

open the other roof door. Climb back through the passageway and go out

into the hangar again.

 

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Fill 'er Up

 

Look at the two fuel hoses connected to the ship. There is an

icon on each block...a yellow one for the blue hose, and a blue one for

the red hose. Study these icons, and then head outside the hangar.

Remember when you first saw the hangar from the outside, and there were

those two big pipes leading into it? That's where you need to go now.

Take the walkway around the hangar's perimeter (either way will get you

there). You should see the large fuel tank right by the hangar, and it

has two panels on top. Jump up on the pipes and change the two icons on

the display until they match the ones you just saw by the hoses. once

you get them set, Lando lets you know that the ship is set. Jump down

from the fuel tank and follow the walkway back to the hangar entrance.

Go back up in the ship to Lando, where you'll see a cutscene of Reelo

and his thugs starting to fire on the ship. Lando tells you to use the

gun to take them out. The button for it is on the wall to your left.

It's pretty easy to finish them off, and once you're done, the ship can

take off. Watch the cutscene and you're off to level 11.

 

 

 

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