holgario Posted February 4, 2003 Share Posted February 4, 2003 i have a problam with my map: i compiled it yesterday with no problems. today i loaded it again and the doubledoor i created was linked to the switch und to the point with the coordinates (0/0/0). as i compiled it again i got the following errors: in bsp: Entity 32, brush 0: mirrored plane (when i delete this entity the problem comes up with the next one, 33,34...) when trying to run the map in jedi outcast i get this: Sv_setbrushmodel: null the map won´t work! whats the problem???????? and another question: i want to create a door with switches on both sides. how can i enter two targetnames for the doors or have i to do it another way? hoping for answers holgario Link to comment Share on other sites More sharing options...
Wudan Posted February 4, 2003 Share Posted February 4, 2003 Got GTKRadiant? Whip out the BobTools and do a brush cleanup. Link to comment Share on other sites More sharing options...
holgario Posted February 5, 2003 Author Share Posted February 5, 2003 after the brush cleanup, there are still the same errors! another hint?? Link to comment Share on other sites More sharing options...
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