NathanRahl Posted February 11, 2003 Posted February 11, 2003 Where can I find a little more information on what exactly is in which variable in these two structs? What are all the fields in playerState_t->stats/persistant for? What are the states in bot_state_t->ms? etc. Sorry for the syntax I used... Any closer information is welcome, thanks!
Wudan Posted February 11, 2003 Posted February 11, 2003 You could check out the DoxyGen'd MP code I have up at the Dark Compendium: I know that it doesn't give too much of a description, but it should tell you what's in the struct. (note to self: write documentation on player states)
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