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animation editing, like changing the call?


Markaine

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The model points to the animation file - for almost all models, this is _humanoid.gla in the models\players\_humanoid\ directory.

 

In that same directory, a file called animations.cfg is parsed (though code) to give actual names to the sequences contained inside the _humanoid.gla so we can use them in code.

 

A little snipet about the coding details is at the Dark Side Compendium.

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