JDKnite188 Posted February 16, 2003 Share Posted February 16, 2003 Well, when I try to compile my map in GTKRadiant 1.2.11 using Fullvis, I get an error stating that the editor cannot find "qe3bsp.bat" in the GTKRadiant folder. When I went to Windows Explorer and looked in the GTKRadiant folder, I found it. Then I tried compiling again and it didn't work. Whats going on? Is it a bug? What should I do? Link to comment Share on other sites More sharing options...
Darth berserker Posted February 16, 2003 Share Posted February 16, 2003 Try the q3map2 compiles. Link to comment Share on other sites More sharing options...
Dragarius Posted February 17, 2003 Share Posted February 17, 2003 Happens to me ALL THE TIME. No idea why. It started with the upgrade to v1.2.11. It occurs with Q3map2 compiles as well as the older compile options. The easiest work-around I've found is to create a shortcut on your desktop to the batch file. Attempt to compile normally (this creates the batch file) If it compiles, fine...you are done. If it does not, run the batch file yourself. It should compile fine. I have no idea why this happens or what makes the problem come and go. It seems to appear randomly and not go away until some random instance of the compiler later. I have never had it 'fix itself' during the same run of Radiant. And it rarely goes away by merely restarting Radiant. But often a few hours later, or a few days, it will suddenly work properly. And yes I have considered rebooting as factor in the 'wait' fix, but found no pattern. I would like to know why it does this too. Link to comment Share on other sites More sharing options...
JDKnite188 Posted February 18, 2003 Author Share Posted February 18, 2003 I have no clue what is wrong with Fullvis, but it seems that the Q3Map2 options are best to use. I used [Q3Map2 (test) -meta -vis -light -fast filter]. The problem was that my textures were all the same scale size. Its freaky! Its as if I never touched them! Is it the compile option that made the size thing happeN? Link to comment Share on other sites More sharing options...
ydnar Posted February 21, 2003 Share Posted February 21, 2003 You need to make sure GtkRadiant is configured properly and is passing the correct -fs_basepath argument to Q3Map2. Example: -fs_basepath C:/games/jk2/gamedata Note: the gamedata part is required. That's where the base data directory sits. y Link to comment Share on other sites More sharing options...
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