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video troubles with models


picklebro

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Hey..I have a problem with my video display. I don't know the official name for it, but anything that moves (mostly people) their skin will shoot out off their bodiess they move. In fact in the cutscene at the start of the movie I can see his teeth and then a few moments later I can see all the way through his head..but the problem continues on into the game (and seems to only affect people models)

 

I enabled video sync mode and also tried it with OpenGL extensions enabled and disabled and it didn't make any difference

 

OS: WinXP

card: ATI RADEON PCI 32Mb SDR

 

 

ideas?

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well, I first tried it with default settings of course...I then set it to this and still nothing (yes, I've ran the update, and double-checked..EAX is off)...also have ATI's latest vid drivers.

 

 

GL extensions on/of doesn't make a difference

Mode: 640x480

Color: 16 bit

Geometric Detail: Medium

Texture Detail: medium

Texture quality: medium

Texture filter; Bilineal/trilineal - no difference

Video sync on/of - no difference

Shadows: Simple

Dynamic Light: on/off - no difference

Wall Marks: off

Anistropic filter: on/off - no difference

.....OH...and Detailed Shaders: off..but it made no diff either way.

 

..I'm tempted to bum a copy from a friend (if I can find one with it) and uninstall and install his copy and see if its a goof on the CD...but the funny thing is the game works fine other than that flaw..the problem is that with the model skins 'blowing up' like they do sometimes it makes the models invisible (not good when said model is shooting at you) and it is nearly impossible to see with several skins at once flying out in triangular shapes at odd angles all over the place.

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