Darth Windu Posted February 25, 2003 Share Posted February 25, 2003 Confederacy of Independent Systems- Unique Abilities- Prefab shelters only needed for ½ number of units Can already see allied LOS Workers work 10% faster Workers gain +2 attack vs troops and buildings, +4 v turrets Can produce Nexu, Reek, and Acklay at Animal Nursery Mechs gain +10% speed, reload time ¾ of normal +25% normal Nova trading load Weapons Colour = Purple Unique Building- Infantry- Geonosian Worker Battle Droid Super Battle Droid Repeater Battle Droid Repeater Super Battle Droid Rifle Battle Droid Rifle Super Battle Droid Geonosian Warrior Elite Geonosian Warrior Mechs- Confederacy Speeder Bike Dwarf Spider Droid Hvy Dwarf Spider Droid Homing Spider Droid Hvy Homing Spider Droid MTT Hvy MTT Hail Droid Hvy Hail Droid Aircraft- Geonosian Fighter Adv Geonosian Fighter Geonosian Bomber Adv Geonosian Bomber Confederacy Transport Hvy Confederacy Transport Gungan’s- Unique Abilities- All infantry (except Kaduu Cavalry and Jedi) are amphibious All buildings automatically regenerate Worker can heal all units (no medic) Worker collects ore 10% faster All non-Jedi infantry gain +2 LOS and Range Ships are built 20% faster, cost 20% less than normal Can build all buildings underwater All ships can submerge Weapons Colour = Blue Team Bonus- Shipyards cost 25% less than normal Shield Generators cost 10% less than normal Unique Building- Infantry- Gungan Worker Gungan Trooper Recruit Gungan Trooper Gungan Repeater Trooper Recruit Gungan Repeater Trooper Gungan Rifle Trooper Recruit Gungan Rifle Trooper Kaduu Cavalry Hvy Kaduu Cavalry Mechs- Gungan Artillery Hvy Gungan Artillery Fambaa Shield Generator Adv Fambaa Shield Generator Aircraft- Galactic Empire- Unique Abilities- Air units cost 5% less than normal AT-AT can fire at air and ground targets Trading fee costs 15% less than normal Upgrades for mech units cost 10% less than normal Weapons Colour = Green Team Bonus- Fortresses are built 10% faster Mech units built 10% faster Unique Building- Starfleet uplink - calls in Star Destroyer bombardment of an area Infantry- Worker Medic Stormtrooper Recruit Stormtrooper Repeater Stormtrooper Recruit Repeater Stormtrooper Rifle Stormtrooper Recruit Rifle Stormtrooper Dewback Cavalry Elite Dewback Cavalry Mechs- Imperial Speeder Bike Probot Adv Probot AT-PT Hvy AT-PT AT-ST Hvy AT-ST AT-AT Hvy AT-AT Aircraft- TIE Fighter TIE Interceptor TIE Bomber Adv TIE Bomber Imperial Shuttle Imperial Lander Galactic Republic- Unique Abilities- Medic moves and heals 20% faster than normal Prefab shelter holds +1 more units than normal All Infantry units and Jedi Starfighter have +6 Line-of-Sight Jedi and Jedi temple cost less than normal Food at the animal nursery generated 20% faster All Aircraft units have 15% more hitpoints than normal Jedi Starfighter has shields and is the most agile fighter Weapons Colour = Blue Team Bonus- Medic heals 50% faster Jedi are 10% faster Fortresses heal garrisoned units 33% faster Unique Building- Clone Factory - creates clone of every non-Jedi infantry produced Infantry- Clone Combat Engineer (Worker) Clone Medic Clone Trooper Recruit Clone Trooper Repeater Clone Trooper Recruit Repeater Clone Trooper Rifle Clone Trooper Recruit Rifle Clone Trooper Jedi Knight Jedi Master Mechs- Imperial Speeder Bike AT-XT Hvy AT-XT AT-TE Hvy AT-TE SPHA-T Hvy SPHA-T Aircraft- Jedi Starfighter Adv Jedi Starfighter Gunship Adv Gunship Dropship Adv Dropship Rebel Alliance- Unique Abilities- Aircraft are 10% faster than normal Workers collect food 5% faster (including farms) Farms have +35 food Farm workers carry +1 Fortresses gain +1 range and LOS All aircraft have shields (except Airspeeder) Weapons Colour = Red Unique Building- Ion Cannon - temporarily disables enemy mech units and aircraft within a certain radius Infantry- R2 Droid Worker Rebel Trooper Recruit Rebel Trooper Rebel Repeater Trooper Recruit Rebel Repeater Trooper Rebel Rifle Trooper Recruit Rebel Rifle Trooper Tauntaun Cavalry Hvy Tauntaun Cavalry Bothan Spy Elite Bothan Spy Mechs- Rebel on Swoop Bike Aircraft- X-wing A-wing Y-wing B-wing Airspeeder Armoured Airspeeder Light Transport Medium Transport Royal Naboo- Unique Abilities- Building hitpoints 10% higher than normal All non-Jedi Infantry units are 10% faster Mechs are 15% faster than normal Workers collect nova 10% faster All aircraft have shields and are 5% faster than normal Weapons Colour = Green Unique Building- Canon - long range base defence building Infantry- R2 Droid Worker Naboo Trooper Recruit Naboo Trooper Naboo Repeater Trooper Recruit Naboo Repeater Trooper Naboo Rifle Trooper Recruit Naboo Rifle Trooper Royal Crusader Hvy Royal Crusader Mechs- Light Flash Speeder Flash Speeder Light Gian Speeder Gian Speeder Aircraft- N-1 Fighter Adv N-1 Fighter N-2 Bomber Adv N-2 Bomber Light Naboo Transport Naboo Transport Trade Federation- Unique Abilities- No need for Prefab Shelter’s Worker can heal all units (no medic) Workers collect ore 50% faster than normal Workers collect carbon 20% slower than normal All research costs 10% less No resource trading fee All military units 10% cheaper than normal Fortresses gain +3 Anti-Air range Weapons Colour = Red Unique Building- Droid Control Facility – when activated increases all combat units’ speed and rate of fire for a limited time Infantry- Battle Droid Hvy Battle Droid Repeater Battle Droid Hvy Repeater Battle Droid Rifle Battle Droid Hvy Rifle Battle Droid Grapple Droid Hvy Grapple Droid Mechs- STAP Hvy STAP Destroyer Droid Hvy Destroyer Droid AAT Hvy AAT MTT Hvy MTT Aircraft- Droid Starfighter Droid Starfighter Droid Bomber Adv Droid Bomber Light Federation Lander Federation Lander Wookiee’s- Unique Abilities- All infantry can move through forests Workers collect carbon +5% faster Workers automatically gain basic training All aircraft have shields Weapons Colour = Red Team Bonus- Fortresses gain +5 LOS and 10% more hitpoints than normal Troopers gain +2 LOS Unique Building- Infantry- Wookie Worker Wookie Medic Wookie Trooper Recruit Wookie Trooper Wookie Repeater Trooper Recruit Wookie Repeater Trooper Wookie Rifle Trooper Recruit Wookie Rifle Trooper Berserker Elite Berserker Mechs- Aircraft- Wookie Fighter Adv Wookie Fighter Wookie Bomber Adv Wookie Bomber Light Wookie Transport Wookie Transport (generic transport) Units- Infantry- Trooper – good all-round unit, fairly quick, good firepower, very mobile Repeater Trooper – infantry support unit, better firepower but less hp’s than standard trooper, can only fire when deployed Rifle Trooper – missile unit, good vs Mechs and aircraft Jedi Master – fast, strong, powerful melee unit with cloaking but very expensive Wookiee Berserker – same stats as GB Geonosian Warrior – fast, hovercraft melee unit Naboo Royal Crusader – fast, melee cavalry unit Federation Grapple Droid – cheap melee unit Empire Dewback Cavalry – slightly slower, and more hp’s, than Royal Crusader Rebel Tauntaun Cavalry – similar to Royal Crusader but faster and less armour Gungan Kaduu Cavalry – similar to Tauntaun Cavalry Rebel Bothan Spy – cloaked spy which gives you enemy information (eg if placed in enemy barracks, you see what infantry units are being built or queued, if in command center you can see all enemy units LOS etc) Mechs- AT-AT – slow, heavily armoured unit with 2 heavy (anti-building/mech/aircraft) and 2 light (anti-infantry/aircraft) lasers mounted in the head, can only fire from front, can carry 10 troops, can fire at aircraft AT-ST – fairly fast, medium armoured unit with 2 medium lasters, can only fire from front, no troop carry ability good all-round AT-PT – fast, light armoured unit with 2 light lasers, excellent v infantry Probot – hovercraft unit, long LOS, 1 light laser for self-defence, weak Speeder Bikes & STAP – fast, cheap scout unit with no armour and 1 light laser AT-TE – armour, speed, cost etc in-between AT-AT and AT-ST with 4 light lasers (2 front, two back) for all-round fire, plus 1 heavy laser in top turret, can carry 5 troops, can fire at aircraft AT-XT – all-round unit, s2 medium lasers, stats slightly less than AT-ST SPHA-T – large, slow, heavily armoured artillery, good range, 1 very heavy laser Hailfire Droid – fast, agile missile unit, good vs Mechs and aircraft Homing Spider Droid – all-round unit similar to AT-XT (eg 2 medium lasers) Dwarf Spider Droid – stats similar to AT-PT MTT – large, very heavily armoured, 2 light lasers at front, can carry 20 troops ATT – well armoured, 2 light lasers at front, 1 heavy laser in turret, stats in- between AT-ST and AT-TE, can fire at aircraft Droideka – fast shielded anti-infantry, better than AT-PT, 2 light lasers at front Gian Speeder – very fast, light armour, 2 light laser in turret, anti-infantry unit Flash Speeder – very fast, light armour, 2 medium lasers in turret, all-round unit, can fire at aircraft Fambaa Shield Generator – large, slow, unarmed mobile shield generator Gungan Artillery – cheap, fast short range artillery, large splash damage radius Aircraft- (handled like RoN, aircraft at airbase which is then ordered to attack) Fighters – generic air units, good vs infantry and workers, fast, agile excellent vs air, good vs light Mechs and light ships / transports Bombers – generic air units, good v buildings, heavy Mechs, heavy ships, infantry concentrations Transport – slow, lightly armoured, lumbering transport, can carry 1 very heavy mech (SPHA-T), 2 heavy Mechs (AT-AT, AT-TE), 4 medium Mechs (AAT, AT-XT), 6 light Mechs (AT-PT, Droideka) or 8 troops Republic Gunship – fast, armoured, agile aircraft, can carry 4 troops only, good vs Mechs and troops, 2 rocket launchers, 2 medium lasers Republic Dropship – fast, agile, armoured but unarmed assault transport, can carry 1 heavy Mechs (AT-TE), 2 medium Mechs (AT-XT) or 3 light Mechs Rebel Airspeeder – fast, agile, heavily armoured but unshielded anti-mech unit NOTE: this looks a lot better in Microsoft Word, if you want a copy ill send one. 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Guest DarthMaulUK Posted February 25, 2003 Share Posted February 25, 2003 really belongs in the SWGB 2 thread. DMUK Link to comment Share on other sites More sharing options...
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