The Chosen one Posted February 28, 2003 Posted February 28, 2003 I have 3 questions. 1 is it possible to have a unit like an Imperial gruad allowed to walk in a sertain area an not allowed to leave that area for the ai by using a trigger? 2 is can you use trigger to change the name of unit or any other item in the game? 3 is when you make a new trigger your able to put down your objective for it and then theres intell, recon under messaging. Well i'm mking 2 plyer team game so will the other player get to see wht i wrote i for objectives, intell, and recon?? sincerly The Chose One
Darth Chuckles Posted March 3, 2003 Posted March 3, 2003 Quote Originally posted by The Chosen one I have 3 questions. 1 is it possible to have a unit like an Imperial gruad allowed to walk in a sertain area an not allowed to leave that area for the ai by using a trigger? ...yes. use the Patrol effect. the guard will then wander from his start point to the patrol point and back, over and over, and attack any enemies who venture close. Quote 2 is can you use trigger to change the name of unit or any other item in the game? ...yes again. use the "Change Object Name" effect. Quote 3 is when you make a new trigger your able to put down your objective for it and then theres intell, recon under messaging. Well i'm mking 2 plyer team game so will the other player get to see wht i wrote i for objectives, intell, and recon?? ...yes (see a pattern here? ). All players see the same objectives and briefings.
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