The Chosen one Posted February 28, 2003 Share Posted February 28, 2003 I have 3 questions. 1 is it possible to have a unit like an Imperial gruad allowed to walk in a sertain area an not allowed to leave that area for the ai by using a trigger? 2 is can you use trigger to change the name of unit or any other item in the game? 3 is when you make a new trigger your able to put down your objective for it and then theres intell, recon under messaging. Well i'm mking 2 plyer team game so will the other player get to see wht i wrote i for objectives, intell, and recon?? sincerly The Chose One Link to comment Share on other sites More sharing options...
Darth Chuckles Posted March 3, 2003 Share Posted March 3, 2003 Originally posted by The Chosen one I have 3 questions. 1 is it possible to have a unit like an Imperial gruad allowed to walk in a sertain area an not allowed to leave that area for the ai by using a trigger? ...yes. use the Patrol effect. the guard will then wander from his start point to the patrol point and back, over and over, and attack any enemies who venture close. 2 is can you use trigger to change the name of unit or any other item in the game? ...yes again. use the "Change Object Name" effect. 3 is when you make a new trigger your able to put down your objective for it and then theres intell, recon under messaging. Well i'm mking 2 plyer team game so will the other player get to see wht i wrote i for objectives, intell, and recon?? ...yes (see a pattern here? ). All players see the same objectives and briefings. Link to comment Share on other sites More sharing options...
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