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map won't load


Altus_Thrawn

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when I try to load my map, I get the "starting up" screen, then the game freezes and the screen turns white. this is my junk.txt file:

 

SoF2Map v1.0c © 2000 Raven Software Inc.

 

---- BSP ----

entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/bespin.shader

entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/cinematics.shader

entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/common.shader

entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/coruscant.shader

entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/decals.shader

entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/doomgiver.shader

entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/effects.shader

entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/explosions.shader

entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/flares.shader

entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/fogs.shader

entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/gfx.shader

entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/gfx2.shader

entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/imperial.shader

entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/items.shader

entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/marks.shader

entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/metashader.shader

entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/models.shader

entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/mp.shader

entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/nar_shaddaa.shader

entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/players.shader

entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/sabers.shader

entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/scavenger.shader

entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/skies.shader

entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/snow.shader

Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_1

Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_2

Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_3

Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_4

Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_5

Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_6

Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_7

Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_8

Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_9

Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_10

Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_11

Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_12

Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_13

Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_14

Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_15

Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_16

Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_17

Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_18

Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_19

Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_20

Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_21

Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_22

Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_23

Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_24

Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_25

Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_26

Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_27

Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_28

Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_29

Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_30

entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/sprites.shader

entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/system.shader

entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/test.shader

entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/text_crawl.shader

entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/ui.shader

entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/yavin.shader

entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/zoom.shader

Loading map file c:/program files/lucasarts/star wars jk ii jedi outcast/gamedata/base/maps/lookatmymonkey.map

entering c:/program files/lucasarts/star wars jk ii jedi outcast/gamedata/base/maps/lookatmymonkey.map

WARNING: Couldn't find image for shader noshader

writing c:/program files/lucasarts/star wars jk ii jedi outcast/gamedata/base/maps/lookatmymonkey.prt

Writing c:/program files/lucasarts/star wars jk ii jedi outcast/gamedata/base/maps/lookatmymonkey.bsp

42 seconds elapsed

SoF2Map v1.0c © 2000 Raven Software Inc.

 

---- Vis ----

reading c:/program files/lucasarts/star wars jk ii jedi outcast/gamedata/base/maps/lookatmymonkey.bsp

reading c:/program files/lucasarts/star wars jk ii jedi outcast/gamedata/base/maps/lookatmymonkey.prt

377 portalclusters

875 numportals

1681 numfaces

1750 active portals

0 hint portals

visdatasize:18104

0...1...2...3...4...5...6...7...8...9... (1)

5 average number of passages per leaf

1 MB required passage memory

0...1...2...3...4...5...6...7...8...9... (0)

0...1...2...3...4...5...6...7...8...9... (4)

creating leaf vis...

Total visible clusters: 23146

Average clusters visible: 61

writing c:/program files/lucasarts/star wars jk ii jedi outcast/gamedata/base/maps/lookatmymonkey.bsp

40.00 seconds elapsed

 

 

Any ideas?

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Ya it looks like the snowfall shader has a mistake in it. Post the shader you are using and one of us will be able to tell where the mistake is. Or just apply a regular texture in place of it and recompile/run your map to see if it works. If it does then thats the problem.

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