Guest El Guapo Posted November 20, 1999 Posted November 20, 1999 maybe i'm blind, but is there a trick to getting onto the commie HQ at the start of level 2? i've jumped and jumped and busted my butt repeatedly with no success... any suggestions?
Guest Hamster Idol Posted November 21, 1999 Posted November 21, 1999 After you push the crate, climb the taller thing and line up the jump with the gap in the HQ roof, take a few steps back, RUN foward and jump and hold Ctrl. That should do it.
Guest El Guapo Posted November 21, 1999 Posted November 21, 1999 thanks hamster dude... i'll give it a try
Guest Blair Posted November 21, 1999 Posted November 21, 1999 I haven't had to hold Ctrl to get Indy to hang in this game. --Blair
Guest Hamster Idol Posted November 21, 1999 Posted November 21, 1999 Maybe you don't, but I've played Tomb Raider so much it's become a force of habit. It doesn't hurt, either.
Guest Damian Posted November 23, 1999 Posted November 23, 1999 Yeah after years of playing Tomb Raider games, i've brought the same control habits to this one. However I'm slowing getting use to the differences. He grabs automatically but I don't like the fact that if he backs up to the edge of something, he automatically drops himself down to the edge. That's annoying. Especially when your trying to position yourself for a long jump. With Tomb Raider, you have to hold down a button to make Lara move herself down. -Damian
Guest High Timber Posted November 24, 1999 Posted November 24, 1999 I'm glad I'm not the only one that finds this irritating.
Guest Hamster Idol Posted November 24, 1999 Posted November 24, 1999 Actually, I like how he lowers himself. And if it annoys you, just back up at a small angle. Or better, walk foward. ------------------ It's a hamster stuck in an ice cube.
Guest Blair Posted November 26, 1999 Posted November 26, 1999 The only moves I really miss from TR: The forward roll that leaves you facing the other way (usually with gun up ready to waste whatever spooked you from behind). The way Lara could do a walkover when climbing a block...sigh... --Blair "Although, technologically, Indy's butt is better implemented in this game...not that I'm staring at it all that much, or anything..."
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