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Question about weapon models


Wes Marrakesh

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I haven't experimented yet, but for guns I think "tag_flash" needs to go where the barrel of your gun is. "tag_weapon" should go where you want the players hand to be. I'm not sure about orientation, but post back whatever you figure out (I'm curious).

 

As for sabers, "tag_parent" goes where you hold the hilt, "tag_flash" goes where the saber comes out. The tag_flash's shortest side needs to point up, with the longest side resting on the hilt itself.

 

tag_parent I got working by having it lay flat on the xy axis, with it's longest point pointing away (east from your front view in max) from the hilt.

 

Hope that's not too confusing.

 

-clu

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Well, here is what I discovered with weapon tags:

 

tag_flash for guns- long edge goes up and down the y axis and the short edge follows the z axis (top view).

 

tag_parent for guns- same orientation instructions on the axis. I -think- that the long edge represents the bottom of the hand.

 

Now all I need help with is getting it to be in the right place in first person and then a skin.

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