Martin Oxby Posted April 16, 2003 Share Posted April 16, 2003 I've been downloading some good skins and models and things to enhance JKII and they work wonderfully, once I get Yoda scaled down anyway! Anyhow, I downloaded Dooku's saber, the curved one and can't seem to get it activated. Basically I need to know which directory should new weapons go into, especially for Saber handle changes? Oh and whoever helped me out on the OpenGL thing, thanks, you're the best Link to comment Share on other sites More sharing options...
Hekx Posted April 17, 2003 Share Posted April 17, 2003 If you mean JediMod's "hilt selection" The directory path is: models/weapons2/saber_dooku It should then be selectable as /hilt dooku If you mean for single player / replacing the default lightsaber. The directory path is: models/weapons2/saber You should put all the files in those directories in a PK3. Use "PakScape" to package up the PK3. Happy packing. Link to comment Share on other sites More sharing options...
Martin Oxby Posted April 17, 2003 Author Share Posted April 17, 2003 Thanks Thankfully they already are in PK3's, so I just need to relocate the directory! I assume any character can use the saber? Oh, and what do you mean by "selectable", where does one "select" the hilt? Sorry, I'm sure I appear dumb, I'm not I promise!! Link to comment Share on other sites More sharing options...
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