Burn56 Posted May 13, 2003 Share Posted May 13, 2003 I've been working using milkshape and modeling a char for a friend of mine. Now that i'm done modeling, i learn that i have to add a skeleton and joints and all that stuff ! I read in a tutorial that you can use 3dsmax but i can't seem to find a copy anywhere! I just want to make it a glm. Sigh. i'm open to everything. Link to comment Share on other sites More sharing options...
Rebel_Spy Posted May 13, 2003 Share Posted May 13, 2003 Well, you must use a skin modifier for the weighting of the player model, so you must get 3dsmax 'cause I think that Milkshape doesn't have any. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.