Burn56 Posted May 13, 2003 Posted May 13, 2003 I've been working using milkshape and modeling a char for a friend of mine. Now that i'm done modeling, i learn that i have to add a skeleton and joints and all that stuff ! I read in a tutorial that you can use 3dsmax but i can't seem to find a copy anywhere! I just want to make it a glm. Sigh. i'm open to everything.
Rebel_Spy Posted May 13, 2003 Posted May 13, 2003 Well, you must use a skin modifier for the weighting of the player model, so you must get 3dsmax 'cause I think that Milkshape doesn't have any.
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