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kotor combat


Crill

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I really didn't understand what was meant by a "menu combat" that was posted earlier, as I've never played final fantasy games - is this something like the Baldur's Gate rpgs, with the stop and go combat for each character, or something in more real time combat like the JKII engine?

thx

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  • 2 weeks later...

hey, thanks--that answers a lot of questions I was worried about. glad it's not totally the same as BGII and the hurry up and wait D&D games, as that can get old fast. this looks and sounds so much better.

'preciation :cool:

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No problem, Crill.

 

Just ask anytime and someone will always be around to answer your questions.

 

Hopefully....:p

 

And yes, like 220 said, some of the videos show off the combat system brilliantly.

 

I sure think the system works good. It's a quasi-realtime system meaning it's not action, but it's not Final Fantasy either. :D

 

Very cinematic.

 

And an excellent blend that will completely take over my life when the game comes out. :p

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