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.cfg for multiple NPCs?


Forceboat

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Posted

I have a question. I have downloaded a bunch of multiplayer models/skins, and they are now able to be spawned thanks to an .npc file. However, I wanted to ask: is there a way in a .cfg file to list all of the NPCs and bind them to a key so I can spawn them all at one time, instead of individually? I dont want to seem lazy, but it would take so much time to type it into the command console over and over again to spawn them. If there's a way to do this, please let me know! Thanks.:)

  • 1 month later...
Posted

Sure, you can bind a key to spawn npcs. All you do is ...

 

bind (key you want) npc spawn (who ever you want)

 

example:

bind u npc spawn desann

 

You can also do this with any code you want!

"bind u give force"

Never run outa force!!

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