Livingdeadjedi Posted June 4, 2003 Share Posted June 4, 2003 Ive made a conveyor it has a trigger push with the conveyor, Relative and Linear boxes checked and a speed of 10 also it points to a target position..... Ive tried making the brush fill a space and also tried it flat Now when all the above is checked you move ok but it zooms you along at warp speed... so i unckecked the linear one and you shake a bit but dont move...and if you do move you move very slowly like your in water.... What do i need to set so you move along it at a nice pace.. Oh and yes ive tried ticking the multiple thing to HELPPPPPPPPPP Link to comment Share on other sites More sharing options...
War Master Posted June 4, 2003 Share Posted June 4, 2003 Here are my settings, they match the cairn conveyor "c_conbeltmov" shader almost perfectly: check relative check conveyor speed 82 Another suggestion is to use 3 individual trigger_push entities, put one on the right, left and center with their own targets. It's because the player seems to be pushed always to the center which is unrealistic with a conveyor belt. With 3 different pushes it makes it more balanced. Hope this helps! Link to comment Share on other sites More sharing options...
Livingdeadjedi Posted June 5, 2003 Author Share Posted June 5, 2003 woohoo that worked spot on =]]] thanks dude Link to comment Share on other sites More sharing options...
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