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Shader error or something...


boinga1

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Posted

OK, I'm working on a map (duh) and I have a problem (duh) with it. On a part of it, there is a shader bug where it goes all funny. Anyway, I made a demo of it, and included the .map in the zip file. Unfortunately, I forgot to include the filepaths when I made the zip, but I think most of you know where the files go. You can either load up the map and see, or just play the demo.

 

here's the zip file

 

You need to right-click then choose, "Save target as" on the url.

Posted

I think this can be a VIS problem. You have a normal texture on the bottom surface of that brush and a transparent one on the top. Try to turn the brush into a detail brush and see what happens.

 

I did it and it solved the problem.

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