RenikDelan Posted June 30, 2003 Share Posted June 30, 2003 Ok, enough acronyms. My question is, are the custom maps in JK2 going to be compatible with JA? I'm in the beginning stages of making a map right now and I dont want to get towards the finishing touches, then see that it wont work (with some minor tweaking) in JA. And the JK3 FAQ at JK2Files didnt exactly nail the question down. It talked about using the more advanced SOF2 engine instead of Q3. Any ideas? -=IJ=- Renik Link to comment Share on other sites More sharing options...
HertogJan Posted June 30, 2003 Share Posted June 30, 2003 You'll probably be able to open the JK2 map in the JA editor, but I think you'll have to change some of the entities, redo certain parts maybe. But I'm positive that you can finish your map and re-release it for JA, maybe even with a few addition Remember it's the same Q3 engine, maybe a bit polished but it shouldn't be too hard! Link to comment Share on other sites More sharing options...
RenikDelan Posted June 30, 2003 Author Share Posted June 30, 2003 sssswwwweeeeeeeeeeeet. Definitely good news since this is my first map and I have enough headaches as it is and its driving me nuts. -=IJ=- Renik Link to comment Share on other sites More sharing options...
Prime Posted June 30, 2003 Share Posted June 30, 2003 IIRC Raven mentioned that they were going to release some conversion tools for maps and models. This was a while ago, so maybe things have changed, but it is a possibility... Link to comment Share on other sites More sharing options...
Drivian Taluus Posted June 30, 2003 Share Posted June 30, 2003 I look forward to seeing what the future holds, seeing as JA is now "under the radar" as far as new media is concerned. We'll just have to sit, twiddle our thumbs, and rant about stuff on the forums. Link to comment Share on other sites More sharing options...
sirveaux Posted July 2, 2003 Share Posted July 2, 2003 Somebody (don't remember who) made a program that could make levels from Jedi Knight work with minor correctional work in JK2. If JK2 levels don't work in JA, I am sure that someone will be able to make a program so that JK2 can be used in the new game (considering that it uses the same engine). Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.