JavaGuy Posted July 4, 2003 Share Posted July 4, 2003 I classed a Jawa model as an ImperialJawa NPC type (need him to drop a key when killed). He doesn't act anything like an Imperial, though. As soon as I enter the room he throws his hands up in surrender. If he kill him, he does indeed drop the key, but it's not exaclty in the spirit of the Jedi to have to kill a surrendered prisoner in cold blood in order to get the key. I'd like him to fight. Any ideas? Here's the config for him: ImperialJawa { playerModel imperialjawa surfOn torso_pauldron_off surfOff "torso_armor_neck_augment torso_body_neck_augment" health 60 headPitchRangeDown 30 reactions 5 aim 5 move 5 aggression 5 evasion 5 intelligence 5 rank ensign scale 110 playerTeam enemy enemyTeam player // race klingon class imperial scale 55 walkSpeed 51 runSpeed 200 snd jawa sndcombat jawa sndextra jawa yawspeed 110 walkSpeed 55 runSpeed 200 dismemberProbHead 100 dismemberProbArms 100 dismemberProbLegs 100 dismemberProbHands 100 dismemberProbWaist 100 } Link to comment Share on other sites More sharing options...
tFighterPilot Posted July 4, 2003 Share Posted July 4, 2003 You can always give him a gun using a script. Link to comment Share on other sites More sharing options...
RoxStar Posted July 4, 2003 Share Posted July 4, 2003 Also try increasing his agression after you've given him a gun. Link to comment Share on other sites More sharing options...
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