Lil Killa Posted July 5, 2003 Share Posted July 5, 2003 I was wondering if there was a way I could see glass in the 3D view. and trigger and clip and all of those other clear textures. cause i find it hard to map with complicated glass structures when i can't see the glass in the 3d view to make sure everything looks right. I hope there is a way to make it vissible in 3D view, plz help.... Link to comment Share on other sites More sharing options...
Leslie Judge Posted July 5, 2003 Share Posted July 5, 2003 Clip brushes are filtered out by default. Who knows why? So go to View \ Filters. Or press ALT+7. For the transparent textures in 3D view try Flush and Reload Shaders from Textures menu. It helps me. Or a Sleep (CTRL+SHIFT+P) and wake up. Link to comment Share on other sites More sharing options...
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