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Well not on the official site but from the forums - Unlimited Lives KotOR review

It's pretty short, at least it's not reguritating previews though

 

[edit]

Has a minor spoiler, a rough outline of a quest that has already been mentioned in more detail on some of the hands on previews

Star Wars: Knights of the Old Republic

Kiran Shenoy

A long time ago (just a few years) in a galaxy far, far away (Edmonton, Canada), Bioware started work on the first single player Star Wars RPG: Knights of the Old Republic. Charged with making a AAA Star Wars game and one of Xbox’s first RPGs, Bioware certainly had its work cut out. Fast forward to today; KOTOR has gone gold, and suffice to say it’s one of the greatest RPGs ever made. At E3, we were pleased to offer an exclusive high-res 21-minute preview, and today we’re happy to give the first internet review.

 

From the start, you’ll notice a lot of time was invested in KOTOR. The graphics are nothing less than spectacular, CG scenes are beautiful, and the framerate’s solid. On top of that, gameplay and immersion’s second to none. Unlike other RPGs, KOTOR has over 10,000 lines of voiced conversation. Every character has speech that offers more than two infinitely repeated lines. Some have more to say than others, but conversation flows realistically rather than repetitiously. Add the classic Star Wars soundtrack, and you have a top-notch audio experience in full Dolby Digital 5.1.

 

The game also allows great freedoms in an extremely large world. Fans of the vast Morrowind will be impressed to find KOTOR offers even larger, more detailed planets. The main quest alone requires travel to at least four other planets for completion. Other explorations depend on what you choose to accomplish. Since there’s no time crunch, you’re free to take on however many side quests whenever you want.

 

The quests themselves are very engaging and satisfying. Long gone are “delivery man” quests (“fetch me a... shrubbery!”), instead are deeper problems like settling quarrels between rival clans or solving city-destroying threats. Quests’ rewards don’t disappoint and alter or enhance the main quest, and they even have multiple solutions. For example, with the quarreling families, use either charismatic charm to mediate the argument, or simply murder the antagonists Terminator-style. Each such decision has consequences that twist the main story, adding massive replayability to an already awesome game.

 

The battle system’s a revolutionary hybrid of turn-based and real-time combat. The HUD allows combat decisions to be queued, and they can be changed mid-battle using an optional pause feature. There’s a small learning curve, but the system’s easy to use once mastered.

 

Battles range from 1-on-1 to 18-on-1, allowing the opportunity to wipe out armies with ferocious Jedi abilities, and battles like these make KOTOR a gem. Overall, there are more than 40 different enemies, and perhaps more, but at this time it’s almost impossible to explore every planet without spending a good month on the game.

 

KOTOR seems flawless. It’s one of the greatest RPGs I’ve played and has eradicated my doubts that a Western developer can create an RPG on par with Final Fantasy. What’s more, it’s even replaced Halo as my favorite Xbox title. Get to the store and pick this up as soon as you can. You will not be disappointed.

Got a perfect score in everything=

6/6 for

Audio

Graphics

Value

Gameplay

Overall

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