Plo_Koon22 Posted August 2, 2003 Share Posted August 2, 2003 I a making a scenario. It is exacly like Terminate The Commander. But I have my own commanders that can attack. Like the Republic commander is Yoda. Now if Yoda is killed the Republic team needs to be deafeated. How do I put that into a trigger. Please be very specific. Thank You Link to comment Share on other sites More sharing options...
pbguy1211 Posted August 2, 2003 Share Posted August 2, 2003 you need to make it a condition. condition: if unit a dies, effect: civ x is defeated. Link to comment Share on other sites More sharing options...
Plo_Koon22 Posted August 2, 2003 Author Share Posted August 2, 2003 Sorry didn't work. There is no Player Deafeated in the effect list, and there is no Kill Object in the condition list. I am sorry for bothering you guys. Thank You, Link to comment Share on other sites More sharing options...
Sithmaster_821 Posted August 3, 2003 Share Posted August 3, 2003 Really? I'm pretty sure that there was one. And if there is no player defeated, you can just say kill all of their units and builings on the map. That defeats players quite nicely. Link to comment Share on other sites More sharing options...
boinga1 Posted August 4, 2003 Share Posted August 4, 2003 Condition: Object Destroyed/Destroy Object/kill object Effect: Player Defeated: Player X I can absolutely guarantee you there is a player defeated effect because I have used it many many times. Link to comment Share on other sites More sharing options...
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