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Scenario Editor........Help!


Plo_Koon22

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Posted

I a making a scenario. It is exacly like Terminate The Commander. But I have my own commanders that can attack. Like the Republic commander is Yoda. Now if Yoda is killed the Republic team needs to be deafeated. How do I put that into a trigger. Please be very specific.

Thank You

Posted

Sorry didn't work. There is no Player Deafeated in the effect list, and there is no Kill Object in the condition list. I am sorry for bothering you guys.

 

Thank You,

:koon:

Posted

Condition: Object Destroyed/Destroy Object/kill object

Effect: Player Defeated: Player X

 

I can absolutely guarantee you there is a player defeated effect because I have used it many many times.

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