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How to add sound to my door?


MightyMidget

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In MP default sounds are automatically added, but if you want to use something other than the default you have to add the following keys to the door: soundstart (played when the door starts moving), soundmove (sound played while it's moving), and soundstop (played when the door stops moving).

 

For the value of each of those keys, just have the path to whatever sound file you want to use. There's a bunch included with the regular game, so just go browsing through the assets0.pk3 file until you find the door sounds, then add a value that looks like this.

 

example: /doors/large_open

 

That'll do it.

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