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Prisoners on Korriban


Allronix

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Is there any way to save the poor sots used as target practice at the Sith academy? (No, I'm not killing them - not if it can be prevented). I tried slicing the computer, but it refused to let me.

 

Also - how high does your computer skill have to be in order to save the Mandalorian captive? I'm certain it can be done in theory, but...

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Originally posted by Allronix

Also - how high does your computer skill have to be in order to save the Mandalorian captive? I'm certain it can be done in theory, but...

 

I don't think it matters what your computer skill is. You just have to make sure you use the right dosage of serum on him without using to much and killing him.

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First off, I'm playing a Light sider. Second, I figured it out.

 

1) The Mandalorian prisoner. You'll need a 10+ in Computers to get this to fly - no spikes or other characters to assist.

 

You persuade him (moderate diff) that you're here to help. He tells you that it's possible to render him comatose by manipulating the computer. The new option of "induce coma" should be available when you go back to the computer. It may take a couple tries, but the Mandalorian thanks you profusely and tells you where the cashe is before he passes out.

 

The Sith guard's ticked off and makes preparations to dump the Mandalorian in with the trash outside. (Obviously, this fellow never had the treat of knowing one of them!)

 

 

2) The Republic Prisoners - The hacking option doesn't seem to work - even with 5 dozen spikes. What I did have was a player character with a 20 in Persuade con the git at the controls into opening the cages.

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