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logan23

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  • Location
    East Coast
  • Occupation
    Future Game Designer
  • Current Game
    Revenge of Revan
  • Web Browser
    Firefox
  • Favorite LucasArts Game
    Kotor1, Kotor2
  • Resolution
    800x600

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  1. for the robes, you just have to make the new tga file name with a unique number. Then make a unique uti file that matches, and in that uti, input the new tga number in Texture Variation. Canderis has decent screenshots in his tutorial: http://www.lucasforums.com/showthread.php?t=202892.

    Also, T7nowhere has a detailed tutorial: http://www.lucasforums.com/showthread.php?t=143176

     

    So, you've found a way to change the CurSithLord value? That's great. I still haven't tried to replace Nihilus or Sion in the mainmenu##.mdl yet, so I still don't know if we can add the Sith Mech.

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