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The vanilla TSL uses a difficulty system where enemies level up with the PC, as opposed to the KOTOR system where difficulty is preset for each individual NPC. However, according to the vanilla TSL autobalance.2da file, enemies on easy difficulty only level up at 75%. The edit by Achilles changes that to 100%. As for the other difficulties, I don't remember the specifics....
It makes all the difference, I can tell you that.