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yep, I got it; it was filled with tgas
. I should be able to get everything to work, but I might re-name things, just to keep it consistant/easier to recognize. Mostly I'd be numbering things in consecutive order and dropping the "new" part of your file names. That makes it easier in the appearance.2da, especially for the single body models like the Bith (they use the racetex column).
For aliens like the Weequays (single body+head model but separate body/head textures), did you need to make new models and hex edit them with the new texture names?