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Canderis

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    Chicago
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    Web-Applications Developer
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    Skyrim
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    canderis

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  1. Its best to start out of one object. Though you can devide/ cut it into pieces.

    That is infact, how Bioware and Obsidian did it.

     

    Its a little more involving, though you can use more polys per piece then you could on one large walkmesh.

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