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kotor is real time turn based. turn based at its very basic would be like: we both have a dice each. we roll our dices. you roll a 6, i roll a 3, so you beat me. as far as i know, kotor is an advanced version of that. using the 'd20' system, it basicly "rolls a dice" for every attack you do. it has all these modifiers for all the bonuses and everything. based on if its a hit or not, it plays a certain fight animation. i think the original d20 games had a dice with 20 sides of something..
i think 'real time' would be like the JK series. i'm hoping TOR is going to be real time... like Fable. i remember playing a bit of that game in a store a couple years ago. its an rpg, but it had real time combat. like JK, you do the combo and punch the bad guys. (or good if you're dark... or some random guy on the street if he has a stupid hairstyle or something. fashion police! )
but i doubt TOR will be like that... i dont know how they'd do it. but, hey, what are they being paid for? *activates stun baton* "alright, ya mugs. think of a new combat system. now!"