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Everything posted by Iceman_IX

  1. Word. There's no greater satisfaction than when I blast some rifle troop in the face with my pistol. And then die. And see that someone has died on my mines
  2. Only if you're shooting stupid bots. Humans are good enough to stay under the cannons of the AT-AT. Only the worst pilots even get close to being destroyed by the AT-AT itself. No veteran speeder pilot is gonna get shot down. It has absolutely nothing to do with the skill of the AT-AT pilot... Rain death?? Honestly. Have you ever SHOT those secondary weapons on the AT-AT?? They are p-shooters. The AT-TE's top turret is unquestionably much stronger.
  3. We're all quite aware... no word on whether or not they have any interest in fixing it.
  4. ...um yeah they do. You can tell just by the range at which you can kill infantry with it. The splash damage is the same. Basically the same speed. I just played Hoth and Geonosis and played in the AT-AT and AT-TE the whole time. Yes you should check that out. Because you are way off.
  5. AT-TE's weak? They have 5x as much firepower as the AT-AT. Same laser shots, fires 4 of em instead of 2, and you can fire twice in a row. Extra guns, powerful top turret fan fire everyway and it is more maneuverable. AT-AT can even fire on less of an area because it is higher up and it can't aim up. AT-TE can. You AT-AT people have no idea what you are talking about.
  6. AT-TE by far. AT-AT can't hit jack ****. Lasers go so damn slow. AT-TE can atleast hit every target it needs to. Has lots of weapons.
  7. haha I love these "honor" players who get on their high-horse and whine that it takes no skill. Limited ammo, ability of infantry to move really fast via rolls and jumps, inability to hit rocket troops, troops on higher ground, and troops at range, the rocket troops have their disadvantages. If the lock-on behavior of the missiles wasn't so bad we could focus on vehicles more. But the seeking is ass. Rocket troops are a viable class... if you want to beat them and think it's too easy, be them. Then you'll see it's not that easy. You just have to keep moving. We can only kill one person before we have to reload. It's not cheese. Don't jump to conclusions. The splash damage is almost ridiculously small. You have to aim very well. I get surprised all the time when people don't die and a rocket hit almost right at their feet. Battlefront doesn't take a boatload of skill to play anyway. It's more arcadeish and purely for fun, with some strategy and tactics thrown in. If anything they should make the normal infantry class better. Less shots to kill someone. And a note about Vanguards... I DESPISE THEM. Their dual-rocket shot is so stupid. You shoot at something and the rockets diverge, going around the target. I much prefer the Imperials and Clones.
  8. Yeah, the server selection is abysmal... part of the reason why I don't play. It's cyclical. Hard to get playing cause of so few populated servers, so few servers because so few people play.
  9. These numbers, while accurate and disparaging, are skewed. Battlefront is a 3-platform game. PC, XBox, PS2. Those numbers only reflect PC players. None of those other titles are on multiple platforms except for maybe the Battlefield games. But of course no one is playing this game. Though fun, it's really garbage in comparison to other games. I just played roughly 4 hours of CounterStrike straight on one 24/7 server without changing maps. Not quite as hilarious as SWBF in terms of fun gameplay but I can hardly stand teh frustration of finding and staying on a server and then dealing with large pings, poor netcode, and poor FPS... and I really LIKE SWBF. Paired with low sales, split console sales, and people just not liking the MP, it's bound to suffer. Who knows how long it'll be around. They better fix it quick so some servers start going up.
  10. I've shot down tons. I'd say I average 2 downed speeders per round. But for every good shot (and I know when to shoot the game isn't complicated) there are tons that completely miss when shot head-on or miss slightly simply because they always turn too late. Shots often trail for MINUTES. It's absurd. The seeking is not "fine." What usually happens is the speeder just stops in mid-air and targets anyone with a missile launcher. The problem that no other weapon is consistently effective against speeders. Slight improvements to the tracking behavior would make the Imperials more competitive without gimping the Rebels.
  11. I agree there's an attempt at balance on Hoth but there's room for improvement. They should modify things in the future. Rebels can't NOT win because the speeders are too strong, Imperial infantry (no matter how good) can't destroy them. It's simply impossible to destroy a speeder who keeps moving because the seeking behavior of the missiles is just crap and AT-ATs and AT-ST's lasers don't do anything. It's a decent balance but it needs to be improved.
  12. What're your full system specs? Try adding /nomovies as a switch in the "target" line of a shortcut that points directly to the battlefront.exe Do you have anything running in the background that might lead to this? I'd say call tech support, maybe they've seen this.
  13. The netcode IS pretty bad, based on the average pings I get. ~100. I get ~30-50 on most games (CS, etc.). If you look at other connectivity issues (staying on a server, pings of people on servers, etc.) it becomes clear that they needed a way to cut down on the net code problems and this was one way of doing it. The low max fps "hides" the other problems. Combined with other issues I'm sure it was just a stop-gap fix to max the FPS. I hope it's removed/worked around later because it's pretty annoying. We know the engine can handle higher FPS very well...
  14. The new patch should ameliorate some of these problems. I often destroy repair/heal/ammo droids that I have no intention of using. One of the first things I do at the last few CPs is destroy the droids.
  15. Actually, you can't or aren't (as a server admin) recommended to increase the FPS above 30 FPS. The performance hit is too much I believe, for most servers, and the command doesn't necessarily work. Control at this point is limited. More info can be found in the Server Admin section. So it's not the server admin's fault, exactly. But I too have stopped playing for a multitude of reasons. And the number of servers that consistently have players is falling daily. Sad.
  16. Well what happened to this "early next week" communication? Hope they have some good ideas for these "improvements"
  17. No, but they are supposed to resolve this future at some point... still waiting for a major patch with this and many other fixes.
  18. Does this occur in other games? nForce2 audio (Soundstorm I'm assuming) gets processed on the Southbridge (black chip near the PCI slots) and it could be overheating. You could try lowering hardware sound acceleration in dxdiag. Or the southbridge may need a passive heatsink to cool it down and let it process. You may need a driver update.
  19. What's the bug in the jump bug screenshot? I looked around but didn't see anything...
  20. I like the radar, it's great for seeing someone in brush or seeing where all the conflict is. What's your server's name, Pebbles? I'm always looking for good servers with people on them. Superhero, strikeservers and DMB tend to be my favorite, though they rarely have people on them. I totally agree with beard's comment about the caliber of players. People on this game aren't really good but that adds to the fun of it all. It's gameplay for everybody. Unlike other FPS, the more bodies the better. Even newbs contribute to the cause, as long as they keep moving and stay out of my crosshairs (hard on Bespin ) If they can fix the server browser and server connectivity in the next patch, this game will be improved 100%
  21. Curious if anyone has the same disposition as me... it's tough to find a server. Tough to stay on a server. Gameplay is fun but has its frustrating moments (aimed right at a newb standing still with my Vangaurd launcher, shoot, two rockets go around him!). Singleplayer isn't challenging and not near as fun as multiplayer. Servers aren't staying up because admins can't kick/moderate/join their own servers. ASE and XFire make it easier to find a server but there are so few servers to choose from because they nerfed the server browser. Framerate cap, other inconveniences just detract from the whole experience. I understand the requirement for a long wait for a major patch, but I'm having trouble playing this game in the interim. I spend as much time looking for a server as I do playing in a round.
  22. I never play as Droids, if I can help it. I like the Clones and Empire. Their units seem more accurate and prone to my guns-blazing strategy. I'm at a loss to find many differences between the two classes but that's prolly cause I haven't played Droids all that much yet.
  23. There are two PS2 patches out and one XBox patch. I don't exactly know much more about them because I am a PC guy but the consoles were patched before PC was. So wtf are you even talking about?
  24. I'm Iceman_IX and I approve this message. New player models would r0X0r. amirite
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