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Darth InSidious

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  • Location
    Holowan Labs
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    Faction Paradox
  • Current Game
    KotOR II
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    time cone isometry
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  1. Hey, I just used your modules tutorial but have a question. The module I'm trying to make is Davik's estate (m08aa). As I get to hex editing, do I have to hex edit every single model file that's titled "m08aa_XXX"? Because I tried just editing the first one, "m088_01b", but nothing happens in my new module texture-wise.

     

    Do you think you could help? I hope I'm explaining this well.

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