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JoesGuy

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  1. I'm pretty sure I never actually solved the problem. Reinstalling the game without any mods other than BoS and Juhani's lightsaber color change worked just fine, though.

  2. This is gonna sound crazy but I just now found your post way back in 2009!!!

    I only recently downloaded and began playing Solomon's Revenge and I've run into "EXACTLY" the same problem. I've read all the responses to your problem but did not get an exact resolution to it. If you're still a member and can still remember that far back, can you tell me what, it ever, you did to resolve it. I'd REALLY like to know! You could e-mail your answer to me at spiderbush@nc.rr.com If I don't hear from you then I'll just assume that you've gone on to other things.

    Sincerly

    Joseph

  3. Mos Espa Arena. Much like the previous level, only you can get away with murder. >=D
  4. If you see a Jawa anywhere near it, walking along (aside from the one next to the Eopie creature) he'll get to the door and open it. If there's no such Jawa, wait for him to exit the Blue Room.
  5. Well I got my hands onto another copy to confirm this. Unfortunately this issue still affects me. EDIT - So I bought a new copy since I thought I should, and sure enough the menu problem is gone after a reinstall. Weird how the old disc works on my laptop though.
  6. Sorry to bump this, but this issue has wracked my brain ever since I upgraded my video card from Geforce 4800 to Geforce 9800GT. I can still play on my laptop, since it has an ATI card, and ATI has always been friendlier with older games from my experience.
  7. Yeah nice "collector's edition exclusives." God, I hate this new DLC fad. It's just an excuse to milk us dry. This is why I've only bought DLC for Mass Effect and Dragon Age.
  8. Well I do believe there are a few issues worth working on first. If a problem affects most players, it would seem wise to see to that problem first than worry about the capped frame rate when it doesn't trouble everyone. Food for thought all the same. And I agree, we're not likely to see another patch. For my money though, I'll give up all hope after a year. Generally within a year's time a game is given up on.
  9. I understand what you mean, though I don't see much reason to tinker with it as the game runs brilliantly as is for me. If it would be beneficial to others, then I guess it might be something for Aspyr to look into. But there are a few more problematic things that need fixing first.
  10. While I agree, I don't see how that option would be particularly helpful.
  11. Well in the case of Battlefront, it wasn't nearly as sloppy a port. Force Unleashed has barely any controls for graphics or controller config. Less so than any port I've seen.
  12. I'm sure they had a good reason to cap it at 30. It is a straight port, after all.
  13. Lol and, in relation to the topic, is it too much to ask that they integrate the Jedi Temple level into the main storyline instead of having to start a new game in a future 1.2 patch?
  14. I'll certainly consider it. Granted I'll be swamped with work till next Thursday (no Thanksgiving here unfortunately) but hopefully if I can get around to it, I'll open a ticket with Aspyr. On different note, I went back to the 1.1 patch description. It seems this patch wasn't made to address this problem anyway, so I guess a 1.2 patch may be in order.
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