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Everything posted by Selek
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Great but didn't he have green skin?
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You going to add Robe and Hood too? Hopefully o:
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oooh <3 thx Will you send it soon? I didn't got an email yet thx anyway EDIT: A friend mine woulds like to know if you think about doing a new quinlan Vos with your texture skillz?
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Awww I still want that Ep3 Obi Wan D:
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! Looks great, I used the KotOR Textures for reskin, but I never expected a Model version of it I would like to use this Model you showed off for RPG if you don't mind.
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I ... need this skin...
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Thanks to Marcus LeCoy for Sig+Avy. Anyhoo, how does your HOODED Palpy look? And the unhooded model isn't too bad, just look at Notamu's one. Uh, for Obi: I liked the older version more, but younger version is good too. Move along
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He yawns o: Anyway, for the older version: You need to make the eyebrows longer, they're quite short. The younger Version: Well, dunno. I like the first one better. PS: I still want to see your Palpatine O:
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Show us your Palpatine, omeewan, PLEEEASE D:
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Omeewan, you are going to fix the right eyebrow? The actual looks weird on the model, it's almost in the eye hole in the model. Looks good though
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Palpatine? Could we see him? Yes the Blue seems easy, reminds me to my Selek Fires skin, just without goggles... The Black 'n White looks cool too
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Allright, I worked on the Ghost Qui-Gon, but I got an error, where parts of the skin didn't show up. I probably wrote the .skin file wrong. I'm fixing that tomorrow.
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No reason to involve the hell here. Mace Windu is another Project by Omeewan. Thread is here: http://lucasforums.com/showthread.php?t=160179 No, it's a skin, not a Model.
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^^^ What he said, but improve the west texture with the Ep3 Anakin one
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Omeewan, np about the Shader. Obi-Wan looks great now, but you still need to add Ewan McGregor's Forehead Mole EDIT: Oh I see it, but its too small yet.
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Well, I need the hologram texture names. If you want to do it yourself, here is the Code for Notepad or Editor: Default: blendFunc GL_ONE GL_ONE rgbGen wave sin 0.9 0.1 0.1 0.1 } } models/players/quigon_otj/legs_blue { surfaceparm metalsteps q3map_nolightmap sort seeThrough { map models/players/quigon_otj/legs_blue blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingDiffuse alphaGen wave sin 0.7 0.1 0.1 0.1 } { map models/players/quigon_otj/blue_glow blendFunc GL_ONE GL_ONE rgbGen wave sin 0.9 0.1 0.1 0.1 } } models/players/quigon_otj/torso_blue { surfaceparm metalsteps q3map_nolightmap sort seeThrough { map models/players/quigon_otj/torso_blue blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingDiffuse alphaGen wave sin 0.7 0.1 0.1 0.1 } { map models/players/quigon_otj/blue_glow blendFunc GL_ONE GL_ONE rgbGen wave sin 0.9 0.1 0.1 0.1 } } Robed: blendFunc GL_ONE GL_ONE rgbGen wave sin 0.9 0.1 0.1 0.1 } } models/players/quigon_otj/legs_blue { surfaceparm metalsteps q3map_nolightmap sort seeThrough { map models/players/quigon_otj/legs_blue blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingDiffuse alphaGen wave sin 0.7 0.1 0.1 0.1 } { map models/players/quigon_otj/blue_glow blendFunc GL_ONE GL_ONE rgbGen wave sin 0.9 0.1 0.1 0.1 } } models/players/quigon_otj/robe_blue { surfaceparm metalsteps q3map_nolightmap sort seeThrough cull disable { map models/players/quigon_otj/robe_blue blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingDiffuse alphaGen wave sin 0.7 0.1 0.1 0.1 } { map models/players/quigon_otj/blue_glow blendFunc GL_ONE GL_ONE rgbGen wave sin 0.9 0.1 0.1 0.1 } } models/players/quigon_otj/torso_blue { surfaceparm metalsteps q3map_nolightmap sort seeThrough { map models/players/quigon_otj/torso_blue blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingDiffuse alphaGen wave sin 0.7 0.1 0.1 0.1 } { map models/players/quigon_otj/blue_glow blendFunc GL_ONE GL_ONE rgbGen wave sin 0.9 0.1 0.1 0.1 } }
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I tested Anakin íngame already, everything works fine, but there is a shadow on the nose, which make it look strange. You need to push the nose texture somehow more up. (Forgot to make screenis of the problem :S)
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Well, I got a Qui-Gon Jinn Glow Shader, and depends for which versions you want to create Ghost versions, for Robed and default? If both, send me Qui-Gon skins so I can create Shaders. Oh and for Obi Wan, I think there just is missing the mole on his fore-head .
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Yes, the sounds are great, if I can say that . I can't help with the boot Shader, but when you finished the Hologram/Ghost Qui-Gon, Zappa, I could edit the shader for it. (Notepad ftw) I got problems with ModView, I always get those strange clipping issues and I dunno how to rework this. One reason I can't do shaders. I like omeewan's actual icons though.
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Do you still have something to do on this, or are you searching for sounds?
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Yes! Your textures are awesome my friend!
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Try http://www.rapidshare.de/ or http://www.badongo.com/index.php?affiliate=100008
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Awesome! Are you gonna do a Cape for Boba this time? Ye Jango and Boba would be enough... I already got two ideas to skin (Myles and Jaster as Red and Blue Version) ;>