
shadowsfm
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Everything posted by shadowsfm
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Galactic conquest, dont know about skirmage
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only 3 players on skirmage.
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i always thought that this game deeded mirror matches, so its good to hear its finely in. interior maps is good new too
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i never have ploblems with rebs rushing for the mines. maybe theres only noobs around these days
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after patch 1.5, do you use a diffrent playing style
shadowsfm posted a topic in Galactic Discussion
i noticed that corvettes are used less, since it is overshadowed by the neb b or acc. so i noticed that i use bombers more often now -
boba fett, mel falcon, and the corvettes still have to much health mines dont have enough health fighters should take out bombers faster then corvettes do sync errors in multiplayer fix for what ever is cousing people not to conect in multyplayer, the team gets a share of the money from the guy who leaves automatacly a new easer to understand multiplayer "connecting users" window
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oops, ment sync errors.
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well, thats it, no server stabilty fixes
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it be cool if teams could share pop caps so that 1 drops, the guy remaining wont need to worry aboutthe enemy out numbering him.
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looks loke a wookie. whats that wookie bountyhunters name again?
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you can read it here i like the idea of dark troopers with chain guns, force sensitive that can see cloaked units, cloaked mine can be planted, and the moble defence turret i wounder if a bountyhunter can remove curroption, and if the interdicter can keep the underworld from moving freely in imperial space
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the bigger the ship the better sensors it can carry --------------------------------------------------- and bigger the blind spots i read that the awing has stealth technolagy and the bwing has a kind of sensor ghost tech.
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(clap) thats great stuff
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Corvette -> Tech Level 2 (Good Idea?)
shadowsfm replied to popcorn2008's topic in Galactic Discussion
just thought of something, if theres no corvettes in level 1, then you can mass praduse bombers to take out the base, im sure the fighters cant take out the bombers fast enough -
thats it? ha ha
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the Mark II Assault Frigate does not have paper shields. i try to always hit the boost shields button when its shields are down to a quarter
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Corvette -> Tech Level 2 (Good Idea?)
shadowsfm replied to popcorn2008's topic in Galactic Discussion
if their going to put corvettes to lvl 2, then the neb frigate should be moved to tech 3. so on tech 2 you get corvette, 3 neb frigate, 4assalt frigate and meurader, 5 mon cal. and empire readjusted of coarse -
i love muliplayer, even after 6 months (how long has it been? oh only 5) im so into it that i never have time for single player but my complaints are lag, low frame rate (at times,) sync errors, (once or twice game freezes after a sync error, or something.) and some people cant conect to everyone. i wish for the next expansion or patch, that people automaticly connect when they enter a game room, and have their name turn green saying that thier connected. and saying who there conected with, too. (so we dont have to go threw that connection window.) also, id like to be able to chat while the games loading. and be able to tab in and out of the lobby.
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no, the button looks like a lever, right next to the unit icons http://media.pc.ign.com/media/713/713904/img_3396263.html you can see the 4 yellow dots in this pic
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the underworld sounds like a fun faction to play...
shadowsfm replied to shadowsfm's topic in Forces of Corruption
it doesnt jump to hyperspace, we see the first ds in the game is very slow -
so you already blew planets up before right? you wait for the timer to go to zero, and hit the switch by the radar before the battle is over. other wise, on the galactic map, drag the deathstar to the planets surfess, and the planet blows up.
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the underworld sounds like a fun faction to play...
shadowsfm replied to shadowsfm's topic in Forces of Corruption
yeah, ds2 better not move. (but then what is the point of having it, planet deffence?) there has to be a more interesting way to destroy a deathstar then like how it is now. how about giving it hard points like the ssd? -
the underworld sounds like a fun faction to play...
shadowsfm replied to shadowsfm's topic in Forces of Corruption
any thoughts on how to make the deathstar fun? -
are rebs and imps getting new abilitys to existing units