Prime Posted September 12, 2003 Share Posted September 12, 2003 Originally posted by MasterZephyr I hope the concussion rifle isnt too powerful, because then the saber will go the way of the dinosaur. never! Link to comment Share on other sites More sharing options...
Volkam Posted September 12, 2003 Share Posted September 12, 2003 I agree with you MasterZephyr. In my opinion to balance the concussion rifle with the rest of the other weaponds they should put the repetition and the speed of the projectil slower, so anyone could just push it away like the rocket. Link to comment Share on other sites More sharing options...
Spinalcraft Posted September 12, 2003 Share Posted September 12, 2003 Ever play a Street Fighter or Mortal Kombat game against somebody who doesn't know how to play? They just hit buttons at random (aka "buttom mashing") and hope for the best. w0rd At first, when I played the demo for JK3, It did seem like button mashing for me too.. but then, really there isnt any big amount of differences from SP JK2 and SP JK3, the lightsaber speeds are almost identical.. Give it some time, and before you know it, button mashing = suicide Link to comment Share on other sites More sharing options...
MattJedi Posted September 12, 2003 Share Posted September 12, 2003 The conc rifle is fine the way it is, it can be evaided easily and it can be pushed, Kinda remindes me of the BFG in Doom/Quake the way it kicks you back and makes the hum sound. Link to comment Share on other sites More sharing options...
Chuahtemoc Posted September 12, 2003 Share Posted September 12, 2003 i still think its too strong. Link to comment Share on other sites More sharing options...
MattJedi Posted September 12, 2003 Share Posted September 12, 2003 lol, man you just finished saying how you don't want it to be underpowered. "affirmative kidso, but i hope they havent waned out the guns. the concussion rifle better be as good as i remember it back in Jedi Knight: Dark Forces." It's no different besides the fact that now jedi can deflect the damn thing, before it meant certain death for jedi. Link to comment Share on other sites More sharing options...
BuRn Posted September 12, 2003 Share Posted September 12, 2003 the spinning moves arent that hard to control, the flip attack with the dual sabers is very easy to turn while doing the move and catching your target in the side....or back Link to comment Share on other sites More sharing options...
Master William Posted September 12, 2003 Share Posted September 12, 2003 Well, you're not supposed to run around and swing. Mostly, do tricks (combos and that stuff) and if you are low on Force, THEN you can run around and swing crazy, and even then, be sure what swinging is the most effective. Link to comment Share on other sites More sharing options...
Thazac Posted September 12, 2003 Share Posted September 12, 2003 I've said it before and I say it again: First time I played Chandrila with dual sabers I was cut to tiny pieces (on Padawan I might add ) Now I win roughly 85% of the lightsaber fights on Jedi Knight difficulty. I haven't tried Chandrila on Master yet but I guess that is to come... Link to comment Share on other sites More sharing options...
MattJedi Posted September 12, 2003 Share Posted September 12, 2003 Jedi Master is very hard!! The part after the blown up bridge is killer! Those three Reborn kick my ass every time, it's contant drain, saber throw, drain, choke, the hole time and then they slice me, lol. Link to comment Share on other sites More sharing options...
Prime Posted September 12, 2003 Share Posted September 12, 2003 Originally posted by Kidso Jedi Master is very hard!! The part after the blown up bridge is killer! Those three Reborn kick my ass every time, it's contant drain, saber throw, drain, choke, the hole time and then they slice me, lol. Not using Absorb? Link to comment Share on other sites More sharing options...
MASTER Siggeman Posted September 12, 2003 Share Posted September 12, 2003 Yeah, the saber battles can get crazy. But crazy get be good. I got into a lock with a reborn (I had 2 sabers, it had 1) and one saber of mine just drifted away, around the rebord and sliced him while we were still in the lock. Crazy stuff lol. Link to comment Share on other sites More sharing options...
Thazac Posted September 12, 2003 Share Posted September 12, 2003 Just like in vanilla JO then; if your enemy had ~20 hp or less when he lost a saber lock an animation would be played where you cut his hand off. Seems like it was carried over as I've quite often thrusted my saber in the stomach of enemies losing locks or held their saber away while slicing them open with the other. The saber throw animation has never happened to me though. Link to comment Share on other sites More sharing options...
Chuahtemoc Posted September 12, 2003 Share Posted September 12, 2003 i just read something somewhere... where someone talked about cutting the staff saber in half.. and i just did it and am wholly awed i got into this saber lock with the staff guy at the end of chandrila, and i meant to force push but i force pulled instead, and then i slashed straight down. That noise u hear where the saber sparks against the box was heard, and the oponent magically had two sabers. that was the ****. Link to comment Share on other sites More sharing options...
Nerdman5 Posted September 13, 2003 Share Posted September 13, 2003 You know, some people seem to not remember back to the old days of Jedi Knight. You were better off shooting than using your lightsaber. But now everyone complains about the new system (which rocks) and about control. Doesn't anyone remember back when you had 3 different slashes for saberfighting? And about the complete lack of acrobatics? I think some people need to give lucasarts and raven more credit. The new game is awsome. So I think some people need to stop looking the gift horse in the mouth. Link to comment Share on other sites More sharing options...
Prime Posted September 13, 2003 Share Posted September 13, 2003 Originally posted by Nerdman5 You know, some people seem to not remember back to the old days of Jedi Knight. You were better off shooting than using your lightsaber. But now everyone complains about the new system (which rocks) and about control. Doesn't anyone remember back when you had 3 different slashes for saberfighting? And about the complete lack of acrobatics? I think some people need to give lucasarts and raven more credit. The new game is awsome. So I think some people need to stop looking the gift horse in the mouth. I completely agree. For those of us who have played video games since the Atari days, how long have you dreamed of a game like this? I mean, I remember when the vector graphics X-Wing Star Wars game was considered amazing. Heaven forbid you actually have to use a little imagination. We are spoiled with games like this Link to comment Share on other sites More sharing options...
Cecil Posted September 13, 2003 Share Posted September 13, 2003 Also back then the secondary attack of the saber did about 100 to shields and 95 to 85 to health which was pretty crappy if you wanted to saber duel. Link to comment Share on other sites More sharing options...
Chuahtemoc Posted September 13, 2003 Share Posted September 13, 2003 that last part i dont recall, but we definitely are spoiled by the type of stuff they create these days Link to comment Share on other sites More sharing options...
MattJedi Posted September 13, 2003 Share Posted September 13, 2003 Agreed. Link to comment Share on other sites More sharing options...
cheapherk Posted September 13, 2003 Share Posted September 13, 2003 Blame the JKII 1.04 patch for that. That's when I stopped playing Jedi Outcast mulitplayer. Never have I seen a complete turnaround in gameplay as I did when this patch came out. Link to comment Share on other sites More sharing options...
Agen Posted September 14, 2003 Share Posted September 14, 2003 Originally posted by cheapherk That's when I stopped playing Jedi Outcast mulitplayer. Never have I seen a complete turnaround in gameplay as I did when this patch came out. Please don't bring that crap into this game... we had enough of the whining in jk2 and it basically ruined the game in the end. Anyhoo, I've kinda gave into temptation.... i was gonna wait til ja came out and have a fresh game to play...... I'm downloading the demko now Though after reading this, my loyalty to each game is collding..... In JK1 - Concussion rifle pwnz all your @sses, GuNz for ever!... in JK2 - The Saber is the business.. gun people are immature whiners and in a lower league -_- :-/ BTW, These colours are taking away my arrogance/confidence to spread my opinion..... Link to comment Share on other sites More sharing options...
Dator202 Posted September 14, 2003 Share Posted September 14, 2003 yep, I agree - the first go at the demo for me was nothing but "botton praying" and hope I get lucky. But now, with time and learning on my side. Whoohooo!, I love the saber battles now. Now you can really plan your attacks to get the most out of them. For me this game is a dream come true! Link to comment Share on other sites More sharing options...
Raspster Posted September 15, 2003 Share Posted September 15, 2003 well, I just started up a game of JO and there is a BIG difference in saber combat. In JO the sabers clashed more and blocked properly. I then started a game in JA and only used 1 saber and seems like there is NO saber contact to the point where the sabers would clash properly and go into the next sequence of saber combos. Its just not real. JO was very close to movie saber battles where JA its just mashing. At first I thought it was me but I tried over and over again and not the same. Now I know this is only a demo but lets hope they fix this in final release. Link to comment Share on other sites More sharing options...
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