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How do i start with the Lightsabre in SP?


Darth Windu

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Hi guys. Recently, i have been modding the assets0.pk3 file for JO, and have been able to change Jan into Shaak Ti, and Kyle into Mace Windu. I have also changed Kyle's sabre to Windu's. However, i can seem to-

1. Start off with a Lightsabre

2. Figure out how to have force powers at the start

3. Change Kyle's sabre colour

 

For the 3rd point, i edited the NPCS.cfg (i think thats what its called) file, changing the Jedi sabre colours to blue or green, and Kyles to purple. The Jedi change worked, but kyle still has a blue sabre.

 

Can anyone help me with these points?

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With cheats enabled...

 

Originally posted by Darth Windu

1. Start off with a Lightsabre

in the console, put: give weaponnum 1

 

Originally posted by Darth Windu

2. Figure out how to have force powers at the start

You can do something like the following in the console (note the levels are 0-3):

setForceJump 3

setForcePush 3

setForcePull 3

setForceSpeed 2

setForceHeal 2

setMindTrick 2

setSaberOffense 3

setSaberDefense 3

setSaberThrow 1

setForceGrip 0

setForceLightning 0

 

Originally posted by Darth Windu

3. Change Kyle's sabre colour

You can set it in the "munro" entry in npcs.cfg.

 

Hope that helps :)

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Originally posted by Darth Windu

well, not really. What i meant by starting off with the Lightsabre and force powers, is starting off with them without using cheats.

I don't think there is a way to do that. What is wrong with using cheats? A little config file would set everything up just eh way you want it. It's not like you have to type in every cheat every time...

 

Originally posted by Darth Windu

Also, i have already tried the suggestion about changing the sabre colour in npcs.cfg and it didnt do anything.

Hmm. It worked for me...

 

You could always make a mod that just replaced Kyles saber colour with the colour you want, or use a cheat.

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