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How to convert Jedi Knight 2: Jedi Outcast maps into Jedi Academy


Darth Vader III

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Posted

1. One must have a program to be able to modify the assets*.pk3 Pkspace or Winzip

and much of free diskspace (about 1GB)

 

2.With winzip rename the assets*.pk3 -s from both of the games to assets*.zip -s

 

3. Find your map (for example ffa_deathstar.bsp)

 

4. Extract it.

 

5. Put it into assets1.zip of JA where other .bsp files are

 

6.Copy folders shaders; textures; ext_data (if you want rebornfencers etc.) ; music; sounds to assets0.zip of JA

 

7. Rename to *.pk3 -s (don't delete the files you copied yet, in case something went wrong)

 

8. Try it out. Start JA and bring down the console (shift and ~) type in devmap ffa_deathstar.

 

9. Enjoy...

Posted

Excellent! Thanks for the tip.

 

I don't know if you have tried this yet, but I suspect you do not need to alter the assets0 and 1 pk3 at all. You should be able to create another .pk3 with the same directory structure as the assets0 and 1 and it should work okay. I haven't tried it though, but that is how JO worked for the most part.

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