Zappa_0 Posted September 24, 2003 Share Posted September 24, 2003 I was wondering if anybody here knew how to make NPC's like in singleplayer JO or JA. I noticed that the mini-ties had files something like a skin or model. Can anyone help me with this? Link to comment Share on other sites More sharing options...
TK-8252 Posted September 25, 2003 Share Posted September 25, 2003 This is what I do best. Making and editing NPCs. It's pretty easy, you just need to extract the assets0.pk3 to a folder, and open up or make a .npc file with notepad. Here's an example of what a new Scout Trooper npc would probably look something like: ScoutTrooper { playerModel scout_trooper weapon WP_BLASTER_PISTOL health 30 headPitchRangeDown 30 reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 rank crewman playerTeam TEAM_ENEMY enemyTeam TEAM_PLAYER // race klingon class CLASS_IMPERIAL height 64 crouchheight 38 walkSpeed 51 runSpeed 200 snd st1 sndcombat st1 sndextra st1 yawspeed 70 walkSpeed 55 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 0 dismemberProbHands 20 dismemberProbWaist 0 } If you need any help, just ask me. IMPORTANT: In Jedi Outcast you need to call the NPC and it's model something like storm(something) rebel(something) jedi(something) reborn(something) or tavion(something). Like this: stormScoutTrooper { playerModel stormscout_trooper weapon WP_BLASTER_PISTOL health 30 headPitchRangeDown 30 reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 rank crewman playerTeam TEAM_ENEMY enemyTeam TEAM_PLAYER // race klingon class CLASS_IMPERIAL height 64 crouchheight 38 walkSpeed 51 runSpeed 200 snd st1 sndcombat st1 sndextra st1 yawspeed 70 walkSpeed 55 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 0 dismemberProbHands 20 dismemberProbWaist 0 } I do not know if you have to do so in Jedi Academy, because I only have the demo and you can't mod it. Link to comment Share on other sites More sharing options...
Zappa_0 Posted September 25, 2003 Author Share Posted September 25, 2003 Alright Thanks, I will see what we can do with your info and hope its the same in JA. Once again thanks! Link to comment Share on other sites More sharing options...
Prime Posted September 25, 2003 Share Posted September 25, 2003 Originally posted by TK8252MJL I do not know if you have to do so in Jedi Academy, because I only have the demo and you can't mod it. It appears you don't in Jedi Academy. You can name it whatever you want. The class variable probably determines most of its behavior... Link to comment Share on other sites More sharing options...
TK-8252 Posted September 25, 2003 Share Posted September 25, 2003 Originally posted by Prime It appears you don't in Jedi Academy. You can name it whatever you want. The class variable probably determines most of its behavior... That's GREAT news, because I'm already planning to add 932942 new NPCs and do a whole lot of editing. I HATED having to call stuff rebelCloneTrooper and stormBattleDroid, etc. Link to comment Share on other sites More sharing options...
Destroyder121 Posted September 28, 2003 Share Posted September 28, 2003 Can someone tell me how to make Tie Fighter Npc what can fly?Also tell me how i transfer cheat drive_atst to mp? Link to comment Share on other sites More sharing options...
Gray__Fox Posted October 10, 2003 Share Posted October 10, 2003 are you sure that its assets 0.pk3? i couldnt find the npc's there, im trying to make nPc's for JA, i copies the script n all, and changed the model around, but what name should i save the document as? and should i go about pk3ing it up for mp? etc. Link to comment Share on other sites More sharing options...
Gray__Fox Posted October 10, 2003 Share Posted October 10, 2003 oh, i found how to name it, but how do i make the document into a .npc??? is there a special program..? any help would be help... er yea heheh Link to comment Share on other sites More sharing options...
Gray__Fox Posted October 10, 2003 Share Posted October 10, 2003 hmmm ok i figured out how to make an npc now, but the thing is, when i try to test spawn him in game, it says npc bad 10 i think* and a npc shows up, and all but its invisible. any help would b appreciated heheh, i used pakscape to turn it into a .pk3, i used the folders ext_data/npcs/ then its names Snake_npc.npc (for the data i typed the name of the .pk3 that coems with the model, in this case Snakev2 instead of snakev2.pk3, perhaps thats what is making it invisible? oh and the top name i used was just snake) Link to comment Share on other sites More sharing options...
Gray__Fox Posted October 10, 2003 Share Posted October 10, 2003 yaaay, i know how to make npc's now ^.^ i made neo heheh, im currently setting him to be more accurate n stuff, gimme a little time, n ill try to make a npc pack ^.^ Link to comment Share on other sites More sharing options...
Gray__Fox Posted October 10, 2003 Share Posted October 10, 2003 ok, im well on my way to making an npc pack, but a little help, does anybody know one of the "classes" for somebody to actually run around and shoot, not just stand there like a stormie, sorta like boba, but w/o being able to jetpack way up n fly, and use the flamethrower, if anybody could tell me, the faster i can get the pack done ^.^ Link to comment Share on other sites More sharing options...
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