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Need performance advice


yoda_alex

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My computer spec is:

 

Athlon 2400+

512 MB of RAM (DDR)

GeForce Ti-4200

 

I have an LCD monitor but unfortunately with all the options turned on I can't run the game in my monitors native resolution of 1280x1024 without the game appearing jerky. I have to drop down to 1024x768 which gives the game a grainy appearance due the monitor not running in its native res.

 

So I have the following questions:

1. How do you get the frame rate meter up?

2. What is an acceptable frame rate?

3. What options can I turn off in order to get a 1280x1024 resolution wothout a serious loss of game detail. Or am I wishing for the impossible with my computers spec.

 

Any help would be greatly appreciated.

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Originally posted by yoda_alex

My computer spec is:

 

Athlon 2400+

512 MB of RAM (DDR)

GeForce Ti-4200

 

I have an LCD monitor but unfortunately with all the options turned on I can't run the game in my monitors native resolution of 1280x1024 without the game appearing jerky. I have to drop down to 1024x768 which gives the game a grainy appearance due the monitor not running in its native res.

 

So I have the following questions:

1. How do you get the frame rate meter up?

2. What is an acceptable frame rate?

3. What options can I turn off in order to get a 1280x1024 resolution wothout a serious loss of game detail. Or am I wishing for the impossible with my computers spec.

 

Any help would be greatly appreciated.

 

 

1) cg_drawFPS 1 (enter in the console)

2) I would say anything above 30fps

3) turn off dynamic lighting, lower anistropic filtering and disable VSync ( all are selectable in the video menus)

 

High resolutions will cause a significant framerate drop on most machines below 2ghz. I have an almost identical system as you and I get a cosiderable framrate loss at 1024x768

 

Hope this helps.

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Thanks to both of you!

 

With rut-wa jodar's tips my fps has gone from ~25 with 1074*768 to ~50 with 1280*1024 with no noticable drop in quality!

 

Its a shame that the dynamic glow command doesn't work in SP, but I'll keep it in mind for MP.

 

(btw ~ means approximately)

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