<|FeaR|>Storm Posted October 9, 2003 Share Posted October 9, 2003 Eh guys, It seems this aint working.. World spawn music I did it as I always do but no good it just wont play my music.. I can give ya all an sample .mao file if nessesary Storm Link to comment Share on other sites More sharing options...
WadeV1589 Posted October 9, 2003 Share Posted October 9, 2003 16-bit, Stereo, 44kHz it has to be, also make sure it's loud enough and check the console after loading the map to see if it isn't giving any red evil text saying there is a problem loading it. Link to comment Share on other sites More sharing options...
Business_Eskimo Posted October 9, 2003 Share Posted October 9, 2003 Also, make sure it is an .mp3 or .wav file. Otherwise, it cannot be played. Link to comment Share on other sites More sharing options...
RalKon Posted October 9, 2003 Share Posted October 9, 2003 I have also noticed that my MP3's will not play in JA unless they are converted from stereo to mono.... strange as this may be, its how I fixed the music in my duel rooms Link to comment Share on other sites More sharing options...
WadeV1589 Posted October 9, 2003 Share Posted October 9, 2003 Stereo MP3's will work fine if they're used for the worldspawn music command, but they won't work for anything else such as target_speakers, efx files or player talk. Link to comment Share on other sites More sharing options...
RalKon Posted October 9, 2003 Share Posted October 9, 2003 oh yeah, sorry, forgot to mention that.... I am using target speakers for all of my music. So yes, if you use a MP3 in a target speaker, it needs to be mono... Also make sure that you dont use the "looped on" option in your target speaker if you use a MP3 Link to comment Share on other sites More sharing options...
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