Scoundrel Posted October 12, 2003 Share Posted October 12, 2003 For god sake, could someone finally say how to get it working in full version? I know you can. I have tried: g_saberpickuppabledroppedsabers 1 g_saberpickupabledroppedsabers 1 g_saberpickupUpabledroppedsabers 1 How to? I would really like to know. I have asked this many times. Link to comment Share on other sites More sharing options...
Emon Posted October 12, 2003 Share Posted October 12, 2003 The demo has some bug fixes and new features that the retail does not (time constraints with LEC I believe), James Monroe informed me that all their fixes from the demo will make it into the first patch. Link to comment Share on other sites More sharing options...
Scoundrel Posted October 12, 2003 Author Share Posted October 12, 2003 Thanks man, I preciate this. Patch? I didnt know that there is one coming:) Cool. Link to comment Share on other sites More sharing options...
Emon Posted October 12, 2003 Share Posted October 12, 2003 Yeah, there are supposed to be some major issues fixed. I have no idea when, though. Link to comment Share on other sites More sharing options...
razorace Posted October 12, 2003 Share Posted October 12, 2003 Any info on what sort of things are they are working on? Link to comment Share on other sites More sharing options...
Emon Posted October 12, 2003 Share Posted October 12, 2003 Graphical bugs (like fixing dynamic glow speed), vehicle control, some other behind the scenes stuff (level loading thing for SP mappers), etc. Link to comment Share on other sites More sharing options...
razorace Posted October 12, 2003 Share Posted October 12, 2003 Any say on if they are going to fix the bot waypoints on the maps? Or the way that the bots suicide a lot when they jump/fall towards you while trying to jump/fall towards a waypoint? Or issues with the elevators (the way that the elevators automatically go up when they are touched in the down position makes it very tricky for bots to use)? Link to comment Share on other sites More sharing options...
Emon Posted October 12, 2003 Share Posted October 12, 2003 Since those are map fixes, probably not. Link to comment Share on other sites More sharing options...
razorace Posted October 13, 2003 Share Posted October 13, 2003 Well, the bot suicide falls/jumps is a code issue, not a map issue. Link to comment Share on other sites More sharing options...
JA_General Posted October 13, 2003 Share Posted October 13, 2003 I know take the console ( Shift + ~ ) Then type ( G_ ) then use the button( Tab ) it will say words like G_saberrealisticcombat 1 . then press (Tab) again untill you found G_ pickupable sabers <--- Wrong Word ) Link to comment Share on other sites More sharing options...
Amidala from Chop Shop Posted October 13, 2003 Share Posted October 13, 2003 Originally posted by razorace Any say on if they are going to fix the bot waypoints on the maps? Or the way that the bots suicide a lot when they jump/fall towards you while trying to jump/fall towards a waypoint? Or issues with the elevators (the way that the elevators automatically go up when they are touched in the down position makes it very tricky for bots to use)? People are hard at work on this problem. Read more here: http://www.lucasforums.com/showthread.php?s=&threadid=114190&perpage=40&pagenumber=1 They have graciously agreed to share their work. Link to comment Share on other sites More sharing options...
JediLurker Posted October 13, 2003 Share Posted October 13, 2003 Originally posted by JA_General I know take the console ( Shift + ~ ) Then type ( G_ ) then use the button( Tab ) it will say words like G_saberrealisticcombat 1 . then press (Tab) again untill you found G_ pickupable sabers <--- Wrong Word ) It's not in the command list in the full version, so that won't work. Link to comment Share on other sites More sharing options...
razorace Posted October 13, 2003 Share Posted October 13, 2003 People are hard at work on this problem. Read more here: http://www.lucasforums.com/showthre...40&pagenumber=1 They have graciously agreed to share their work. That will fix the bot path problems but it doesn't address the other two problems. One requires code changing and the other requires map modifications. Link to comment Share on other sites More sharing options...
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