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func_rotate?


TPM_Montross

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Posted

Can sombody help me, i wanna make a spinning door, u know like one that turns on a pole in the middle, i'm using the func_rotate but the whole thing goes around in a big cricle, can any one help me?

 

-Thanx :jango2

Posted

Go to the system textures and find an orange ORIGIN texture. Now make a small piece of brush with that texture, and place it exactly where you want the center of the spinning be. Include that piece, called origin, in your func_rotate, and it should be fine.

 

Obviously that ugly orange piece won't show in game :)

Posted
Originally posted by lassev

Go to the system textures and find an orange ORIGIN texture. Now make a small piece of brush with that texture, and place it exactly where you want the center of the spinning be. Include that piece, called origin, in your func_rotate, and it should be fine.

 

Obviously that ugly orange piece won't show in game :)

 

thanx ill try that, when u say "called origin" what do u mean?

  • 1 month later...
Posted
Originally posted by lassev

. Include that piece, called origin, in your func_rotate, and it should be fine.

 

 

how do you include it in the func_rotating?

Posted
how do you include it in the func_rotating?

 

 

selct the origin brush and the brush(s) that will be in the func_rotating and then right click and select func_rotating. :)

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