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func_rotate?


TPM_Montross

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Go to the system textures and find an orange ORIGIN texture. Now make a small piece of brush with that texture, and place it exactly where you want the center of the spinning be. Include that piece, called origin, in your func_rotate, and it should be fine.

 

Obviously that ugly orange piece won't show in game :)

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Originally posted by lassev

Go to the system textures and find an orange ORIGIN texture. Now make a small piece of brush with that texture, and place it exactly where you want the center of the spinning be. Include that piece, called origin, in your func_rotate, and it should be fine.

 

Obviously that ugly orange piece won't show in game :)

 

thanx ill try that, when u say "called origin" what do u mean?

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