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A very basic question...


JediForever

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Again...

 

Heh, but anyways, here goes:

 

How do I create curved pathways, catwalks, or whatever I want? Yes, I've tried a patch mesh, except for the fact when I'm done with it, I can't make it solid. I try to thicken it, and half the time it messes it up, and when it doesn't, it either doesn't show up solid, or I can't move it because it says I'm dragging the brush backwards...

 

So, if anyone can help me out there, if I'm missing an important step or I can do it a completely different way, it'd be appreciated. Thanks.

 

-JF

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Wrong forum--you want the "mapping" forum, not the "mapping showcase."

 

If your patches aren't solid, you should check two things: first, that you're not using a nonsolid shader. ;) Second, which side of the patch is textured? In game, you'll be able to move through the non-textured side of the mesh. To switch which side is textured, press Ctrl+I. If you want both sides to be solid, you'll need two meshes.

 

If all else fails, place some clip or physics_clip brushes around the mesh.

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