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KissMyGrits

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Here are the official toolkits released by raven (for Jedi Outcast):

 

http://www.jediknightii.net/files/index.php?link=file&id=950

 

http://www.jediknightii.net/files/index.php?link=file&id=951

 

Just import the stuff straight from the .XSI

 

You need the updated glm importer if you are using max 5 or 6.

get it here:

 

http://jedidreams.codealliance.ca/downloads/jo/util/max6glmimport2.zip

 

thanx to bobo fett

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you can import .glms with 3dsmax. i have done it with 4 and 5. i downloaded a glm import/export tool for it i found accidentally while getting a milkshape importer.

 

http://jedidreams.codealliance.ca/jk2util.shtml

 

useful stuff on the site. but importing glm's will not imprt the skeleton. and when importing the glm's turn off the load textures options or 3dsmax will crash.

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