Thrawn42689 Posted November 24, 2003 Share Posted November 24, 2003 I know this isn't exactly a coding question, but how can I attach an md3 model to an EFX projectile? I want to add a bullet, and adding it via the weaponstats.dat didn't work. --Thrawn Link to comment Share on other sites More sharing options...
Commodus Posted November 24, 2003 Share Posted November 24, 2003 Open up the Effects Editor and attach the bullet to the appropriate effect (there should be an option for it in the editor I think)... Link to comment Share on other sites More sharing options...
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