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WIP: Jedi Outcast TC


ondrahosek

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So, folks...

 

I have decided to make a TC mod for Jedi Academy. It is going to use JKO files (sorry, but it would be the end of me if I put JKO files for download...), so you'll have to have that installed.

 

I will try to get all of the bugs out that the old "copy the files and rename them to 0_assets#" method contained.

 

I hope it won't lose any of the JKO feeling...

 

Wish me luck.

 

*goes off to convert strings to new format*

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  • 5 weeks later...

Actually, I've been doing a lot of work in my spare time on this. I've fixed quite a few Icarus scripts, and a few other things. I have artus_mine working perfectly, kejim_post works except for Jan's waypoint problems, and I'm working on Keji_Base, but there's a set of locked doors before the end that I can't get to open.

 

Wudan: The only answer I can give is that people want the new JA features to play JO. In fact, I was thinking of making a "Kyle Race" down the road for the mod. Then the player can use different variants of Kyle, and not just his "bantha herder" outfit as everyone calls it.

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