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Majin Boba Fett

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i think the swgb2 needs to have personnel such as a general, ambassadors, commanders, minister of agriculture, minister of technology, specific bounty hunters, etc. I think characters such as these mite add more flavor to the game. i dont think u should start with them but for example: the guy in charge of agriculture can be bought with the farm. if he is bought then farms produce more food. something kinda like that. what do yall think?

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i would say that the farm is used to buy the agriculture officer and his prescnece increase farm productivity. a general could be built at a war center and increases ground forces. admiral at shipyard increases navy strength. air marshal at airfield increase air strength. commander of base (different form general. general does the fighting) at command center increases overall base productivity. ambassador at spaceport cuts down on tributes and provides other options like selling weapons (selling and trading weapons is another feature i think would be cool). iim not sure whether it would be better to wait til t4 before being able to buy them or buy them anytime and upgrade. anyone else with some ideas?

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