Lindsey Posted December 7, 2003 Share Posted December 7, 2003 ok, im making a level, and I want to have rolling terrain, so I added some simple patch mesh from the curves menu. The problem is, when I try to test the map, the game wont load it and shows this message-Error-MAX_MAP_PLANES Any ideas how I can correct this, the BDC Racing Club map has hills all over it, and I cant add a single hill to mine!! Thank you Link to comment Share on other sites More sharing options...
Lil Killa Posted December 7, 2003 Share Posted December 7, 2003 BDC uses terragen which makes the terrain out of brushes. Your using a path with too many vertacies. I wouldn't use a patch that has more than 9 vertacies as anything larger starts to deform and then if you go larger (especialy a 15x15 or larger) you get the error your having. *I* would use terragen for the terrain anyway. Link to comment Share on other sites More sharing options...
Shadow_stone Posted May 18, 2004 Share Posted May 18, 2004 how do you make the vertacies smaller? and btw it gives me that error not when i make a simple patch mesh, but whenever i try to cap a cylinder, and it happened all of a sudden, everything that i capped appears in the debug menu..... and well i kind of need those caps, i tried deleting and recapping the cylinder or cones but its still the same error Link to comment Share on other sites More sharing options...
darthzappa Posted May 23, 2004 Share Posted May 23, 2004 actually, i used easygen, not terragen (pretty much the same thing though) to make BDC racing. the hills are brushes, not patches Link to comment Share on other sites More sharing options...
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