russafee Posted December 10, 2003 Share Posted December 10, 2003 is there a way to decompile a bsp? i made a simple map and accidentally deleted the .map ... but i still have the bsp .. i should be able to just decompile the bsp and then add my textures back, correct? ... but im not sure if i can even decompile the bsp.... does anyone know how? Link to comment Share on other sites More sharing options...
Wudan Posted December 11, 2003 Share Posted December 11, 2003 Q3Map2 can decompile BSPs. Use the Google. Link to comment Share on other sites More sharing options...
Jedi Luke Posted December 14, 2003 Share Posted December 14, 2003 However, all entity info is lost in the decompile. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.