Talchia Posted January 18, 2004 Share Posted January 18, 2004 No this is not for effect disguise , it is a tutorial for 2da editing the models and add custom skins. I insert also the necessarily 2das into the zip. You can find the file under news on my page: Swoop Modding Garage With that procedure I have written the Carnival and Twi´lek Mania mod. Link to comment Share on other sites More sharing options...
andargor Posted January 18, 2004 Share Posted January 18, 2004 Originally posted by Talchia No this is not for effect disguise , it is a tutorial for 2da editing the models and add custom skins. I insert also the necessarily 2das into the zip. You can find the file under news on my page: Swoop Modding Garage With that procedure I have written the Carnival and Twi´lek Mania mod. Looks like good work! Can you include your sources for the scripts you have? Andargor Link to comment Share on other sites More sharing options...
Prime Posted January 18, 2004 Share Posted January 18, 2004 Looks like some great work, Talchia! I'll definitely check it out. Link to comment Share on other sites More sharing options...
Stator Posted January 18, 2004 Share Posted January 18, 2004 If you are using the NWN Toolset to script with, there is a nifty little way to get source scripts from it that I discovered. Whenever you open a module in the toolset, a temp0 folder is generated within the NWN/module folder. Here are the directions: 1. Open up a module with the toolset and then copy the compiled script (*.ncs) to the temp0 folder. 2. Now save the module and then close it. 3. Now open the module with the toolset again. When you now look in the temp0 folder, you will see the original .ncs file and also a .nss file. Copy the .nss file to somewhere else to work with. You now have the source script. I hope this helps others who don't have or know how to use script decompilers. Stator Link to comment Share on other sites More sharing options...
Lundquist Posted January 18, 2004 Share Posted January 18, 2004 YAY:D I think it's great that 2da editing seems to work better than complex scripting (from my POV anyway). Link to comment Share on other sites More sharing options...
Martol Parpic Posted December 15, 2005 Share Posted December 15, 2005 The link to your website doesn't work. Link to comment Share on other sites More sharing options...
svösh Posted December 15, 2005 Share Posted December 15, 2005 ^^^^Look at the date of the posts before yours, Talchia left the kotor scene long, long ago. svösh Link to comment Share on other sites More sharing options...
T7nowhere Posted December 15, 2005 Share Posted December 15, 2005 Wow, this thread is almost 2 years old, I think that has to be some kind of thread resurrection record. Sorry to tell you Martol Parpic, but Tachia hasn't been around LF for over a 1 1/2 years so him replying to this thread is incredibly slim. For Tutorials about head editing you should check the General Tutorial forum I'm sure there is one on this topic. Due to this threads age and the fact the Talchia's site no longer exsists I'm locking this one down. Link to comment Share on other sites More sharing options...
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